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    <title>Level-Design on Polaris64&#39;s blog</title>
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      <title>&#34;The Shining&#34; in Unreal</title>
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      <pubDate>Sun, 06 Jan 2013 23:49:00 +0000</pubDate>
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      <description>I completed an assignment for university which asked for a representation of a film scene to be created using UDK and 3DS Max. I decided to use &amp;ldquo;The Shining&amp;rdquo; directed by Stanley Kubrick. The assignment required me to create at least two 3D models, one which should be a character with three distinct animations. I chose to model the boy, Danny, for this purpose. The assignment also asked for a cinematic to show off the project, here it is: -</description>
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      <title>First UDK Level: Rooftop Deathmatch</title>
      <link>https://blog.polaris64.net/post/first-udk-level-rooftop-deathmatch/</link>
      <pubDate>Wed, 27 Jun 2012 09:46:00 +0100</pubDate>
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      <description>I created this level in Unreal Development Kit (UDK) as part of an assignment for university. The task was to create a single or multiplayer level in UDK based on a theme of our choice. I decided to create a multiplayer level based on top of 4 buildings. I was also asked to create and texture 2 vehicle and 2 character models using 3DS Max &amp;ndash; these models can be seen in my 3D modelling posts.</description>
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