This is a low-poly car model that I created and textured in 3DS Max for my Rooftop Deathmatch map. In the level, I created 4 different materials with different colour bodywork to provide some simple variation to the cars in the level.
This is a low-poly car model that I created and textured in 3DS Max for my Rooftop Deathmatch map. In the level, I created 4 different materials with different colour bodywork to provide some simple variation to the cars in the level.