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    <title>C-Sharp on Polaris64&#39;s blog</title>
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      <title>C#: Normal Map Generator</title>
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      <pubDate>Mon, 07 Jan 2013 00:54:00 +0000</pubDate>
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      <description>For a recent university assignment, I needed to create many different textures for both 3D models and surfaces. I wanted to create normal maps for each of these but I didn&amp;rsquo;t know how to do it.&#xA;I decided therefore to experiment with different approaches including photographing a surface with light from different sides and by using filters in GIMP and Photoshop. Both techniques worked well and I realised that I could create a program to speed up the process.</description>
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